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Snap Tools 1.0

Author: TOI, T. Welman
Date: 2008-01-23


A set of snapping tools: Snap vertex to Face (snapping vertices to a face, moving them along an edge/vector) and a convenient interface to change the settings for edge magnets for curve snapping (allowing to do midpoint snap)

Tip: This script is part of the TOI Maya Toolbox. It's a collection of scripts with an easy-to-use installer.
The TOI Toolbox is available for download from our general downloads page.


1. Source the script
2. Start with toi_snapTools()

Edge Snap:
Select the number of divisions (magnets) to be used on an edge. 1 division will give you midpoint snap, two divisions will snap on thirds. The sensitivity selects the minimum distance you need to be to a 'magnet' for it to work.

Snap Vertex to Face:
Snaps selected vertices to a set face, moving them along a selected vector or edge.
You can use the 'Smart snap' button, if you've selected a face, edge and vertices together (if a face and/or edge is not selected, it will use the values from the interface ).


Script type mel snap_tools.mel Download - View source


edge, curve, face, vector, vertex, snap, verstek, midpoint, magnet, snapvertextoface


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