Maya Scripts
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- Bookshelf Generator
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Texture Tools
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Synopsis: A collection of texture tools: cleanup your texture collection, clean your sourceimages dir, conform textures when their location got mixed up and Mental Ray Memory Mapped Texture and Texture Gamma tools. -
ObjectID Renderlayer Tools
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Synopsis: Toolbox to generate objectID mask renderlayers for quick masking. Can automatically generate a mask layer based on existing shaders or can be used manually. -
TOI Biped Auto Rigger
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Synopsis: This script automates the proces of creating biped rigs. It supports: IK/FK switching, Reverse Foot, No-flip Knee and Elbow, Stretchy Limbs, Hand controls and more -
Sun Simulator
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Synopsis: This script calculates the altitude and azimuth for the sun for any given date, time and location. It can automatically rotate a directional light for you. It can also be used to create animations of the solar transit. -
Import Helper
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Synopsis: This script makes it easier to import FBX and OBJ files from applications such as Rhino, Sketchup and Revit. It can: * scale the imported geometry * rotate it for applications using the Z-axis as the up-axis * read top-level groups from the import... -
Clear Edges
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Synopsis: Removes unnecessary polygon edges from selected object(s) or edges. -
Switch Vertices
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Synopsis: This script switches positions of pairs of selected (control) vertices -
(Random) Replacer
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Synopsis: Replace objects (randomly) with other objects, keeping translation and orientation. For every object that needs to be replaced, it selects a object from a list of specified options, either random or sequential. -
libArray
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Synopsis: Library with useful array functions for integer, float and vector arrays -
Random Rotate Scale
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Synopsis: Randomly rotates or scales selected objects. User can set minimum and maximum per axis. -
TOI Boolean Tool
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Synopsis: Allows you to quickly disable and re-enable booleans on a specific object. Intended for researching shapes using several booleans on a single base-shape. -
Program Area Study (Area controlled Cube and Cylinder)
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Synopsis: UI to create cubes or cylinders with fixed ground area. You can change the length/width while keeping the same ground area. -
TOI multiExtrude
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Synopsis: This script enables you to extrude a single profile curve along multiple curves. It uses the settings as saved in the Surfaces > Extrude window. -
Along Curve
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Synopsis: Place markers (locators) along a curve -
Fix IES location
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Synopsis: Fixes the location of IES files when submitting your render to the renderfarm. This is a workaround for the issue (bug# 347506) confirmed by Autodesk. -
Physical Sun and Sky Day/Night Switch
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Synopsis: Switch to turn the Physical Sun and Sky into its night settings including a moon. -
Find Matching Faces
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Synopsis: Selects faces based on their normal direction. -
Curve to Helix
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Synopsis: This script creates a helix from a curve in the XY plane, which allows you to create a non-constant helix. It wraps the curve in the XY plane around a cylinder to create the helix (based upon the bt_spiral script from the BonusTools). -
Snap Tools
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Synopsis: A set of snapping tools: Snap vertex to Face (snapping vertices to a face, moving them along an edge/vector) and a convenient interface to change the settings for edge magnets for curve snapping (allowing to do midpoint snap)
No results.
Maturity:
Synopsis: Generates random books for a bookshelf.