About
About shaders_p
License
History

Installation
Installation Maya
Installation 3DSMax
Installation XSI
Installation mental ray stand alone

Upgrading Notes
From version 3.2 to 3.3

Shader Description
p_z
p_CSG
p_MegaTK
p_SpotTK
p_PointTK
p_DirectTK
p_shadow_transparency
p_maya_shadingengine
p_MegaTK_pass

Tutotials
Rendering Passes with p_MegaTK

miSSS + p_MegaTK

2D motion blur with p_motion_to_rgb

Making glass with p_MegaTK

Bump with p_MegaTK

Using p_CSG